Monday, 18 October 2010

Big Eared Bat transformation

10%: Begin to change, muscles tense up
 30%: Bone structures change substantially, at some parts ripping through fleshes.
 70%: Flesh shattered due to the rapid changing of bone structures, Spine lengthened ,ripped through flesh and shows out
 Face changes into that of a bat, human jaw structure is excess to bat so it was ripped out. Eye sockets widened and getting out of the far sides of the skull, whereas ears extended size swiftly. Nose gets bigger to resemble that of the big-eared bat. Hair coming out and dropping off due to fast-changing.
 The transformation process slowed down and stopped, I have become a big-eard bat-winged human.
 First image when idea comes out, really influenced by the Fly-remake
...I actually want to make myself into 'this' though:

5 comments:

  1. Hey Ati - nice drawings, but your showing yourself in stages of total transformation; you're a hybrid remember, so you need to choose a particular stage to depict; for instance, I like the back view with the wings emerging; what would your whole body/face look like at this same stage? It's a self-portrait remember - so some of 'Ati' should remain...

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  2. Actually I tried that. although I described 100% transformation, I just mean that it stopped transforming into any more bat-like (the jaw, chest, eye and hands arm still attached for instance)
    Did I not draw/describe the image clearer then?

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  3. Hi Tien,

    1) 99% of your Maya tutorials missing
    2) Attendence at Maya classes very poor.

    Sound like a recipe for disaster to me.

    What can you do to fix this situation?

    Alan

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  4. Interim Online Review 11/09/10

    Ati,

    No Unit 2 work posted? None at all. Nothing. I spoke to you at length yesterday about your misconceptions about your degree course, You seem to think attendance is unimportant - I told you otherwise - and you seem to think you can improve and prosper creatively by NOT showing your work to your tutors or engaging with your year group; again, I made it very clear to you that in this you are also mistaken. Get your unit 2 progress on your blog IMMEDIATELY so I can reassure myself that you're not now heading for a fail - or worse, another non-submission. As I've said any number of times - a fail on a non-submission is an automatic withdrawal from the course. You've been warned.

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  5. Here is a list of links back to the CGAA Group Blog, where I have recently uploaded loads of information regarding the way I want students to tackle their written assignments. As you now prepare your unit 2 assignments on production design, pay close attention to the advice given. I will be looking for clear improvement in terms of use of language, academic ‘voice’, use of conventions, argument structure and correct methods of referencing.

    Academic style/Do’s & Don’ts

    http://ucarochester-cgartsandanimation.blogspot.com/2010/11/cgaa-yr-1-written-assignment-stuff-or.html

    1st Person to 3rd person conversions

    http://ucarochester-cgartsandanimation.blogspot.com/2010/11/fao-1st2nd3rd-cgaa-students-from-1st-to.html

    Use of footnotes

    http://ucarochester-cgartsandanimation.blogspot.com/2010/11/fao-1st2nd3rd-cgaa-students-use-of.html

    How to satisfy essay criteria/assignment presentation/hyperlink to referencing methods

    http://ucarochester-cgartsandanimation.blogspot.com/2010/11/fao-cgaa-yr-1unit-2spacewritten.html

    Also – be sure to check out the 2 student essays uploaded to myUCA/Space/Unit Materials – good examples of degree level written assignments. Take the time to read them.

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